/ Effect
This command is used to add effects to players (@a @p @s) or entities (@e)
Command logic: /effect [entity] [effect] [time] [level]
Effect in a entity
To start, let's add levitation to a horse for 10 seconds.
/effect @e[type=horse] levitation 10 1

Effect in a player
Let's add level 3 of speed to a player for 15 seconds.
/effect @p speed 15 3

Effect list
absorption
bad_omen
blindness
conduit_power
dolphins_grace
fire_resistance
haste
health_boost
hero_of_the_village
hunger
instant_damage
instant_health
invisibility
jump_boost
levitation
mining_fatigue
nausea
night_vision
poison
regeneration
resistance
saturation
slow_falling
slowness
speed
strength
water_breathing
weakness
wither
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